Board Thread:Storyline/@comment-24567264-20130801230342/@comment-24567264-20130801231119

So, my story idea goes roughly like this.

The player awakens to find himself/herself in a dark cavern Well, not completely dark--there is a torch-bearing figure who slowly draws near, shaped like a minifigure in a hood, but he doesn't have a minifigure's face. He asks you to follow him.

The game begins as you learn the movement controls. The mysterious figure travels forward, lighting the stone tunnel, occasionally turning around to make sure you're following. You eventually follow him to a flight of steps, which you must jump. This leads you into a larger cave with small and large stones for you to play with the controls in. The figure travels to the room's edge and launches a power blast, weakening the wall. He invites you to punch it to pieces, and learn the attack controls. Then he telekinetically lifts some bricks and moves them around, to practice timed attacks. After this, you follow him through another tunnel, and end up in the main hub. He says goodbye, and you exit to explore the hub.