Thread:CM4Sci/@comment-4724333-20130806141400

Hey Sci! Here are the UV maps for the two things I needed for that shop. The first one, directly below, is for the sign on the top.



The second one, directly below this sentence, is for the price list.



To give you an idea of what the textures would look like when placed on the final model, I have included a rough render below; it is still missing the textures (obviously) and some armour pieces to put on display. Anyway, the sign is coloured in purple, and the price list is coloured in green. Obviously, they are not going to be these colours in the final model, and have only been recoloured to show you where the textures would be placed. I was thinking that the sign should be darkish grey and that the price list should be black when complete, but these can be changed if required to work with your textures.



Now, I will give you a description of how to use the maps to create the textures. If you desire any further information, I would recommend you contact Boba, as he is much better at texturing than I am. Once again, thanks for the help, and good luck! :D 
 * 1) Save the maps to your computer.
 * 2) Open each map in whatever program you use for the texturing.
 * 3) Create the respective texture over each map.
 * 4) Delete the map or make it transparent. The final texture should only feature what you created and should not include the map, or else its lines will be featured in the texture. This is, understandably, not too appealing.
 * 5) Send us the image! :P