User blog comment:Allenallenallen333/LEGO Worlds PC Game/@comment-4724333-20150611201948/@comment-5239055-20150713005956

Yeah, but that's just an awkwardness with the build camera setup. Otherwise, the problem is that procedurally-generating what's effectively a gigantic LDD file would be performance hell, if I'm not mistaken... I suspect that their current system cuts some corners that are a lot easier to manage from scratch than trying to adapt LDD like they could for the finite Properties in LU.