Talk:Current Goals/@comment-5101371-20130702235441/@comment-5101371-20130703155620

Ok, we can try your controller then.

I looked into all those options a LONG time ago. We tried using Photon (both Server and Cloud) but found that Unity worked best for us. Connections were slow, but it resolved the issue of having to host servers ourselves. Players (or certain, specified people) could create servers where up to 32 players could join. The connections were usually slow, but it was Bin and I testing and we're an ocean apart. We can do whatever, but I have had some -partial- success with Unity Networking.