Thread:Jeyo/@comment-4964341-20130709031334

I am currently writing for the desert world and I am designing sand-based Inferion and Fire Wraiths. I would like you to tell me what you think of the following enemies:

Sand Inferion (Beige where gunmetal, brown where black, gold remains; fire from eyes is now sand blowing out.)

Add 1 Damage to attacks, flame sword is now glass with sand blowing around it; fireballs now packed sand that can blind the player (make him/her stumble around for a few seconds, becoming vulnerable to attack), but at the cost of -5 Damage; slightly higher HP.

Heavy Sand Inferion (Beige where gunmetal, brown where red/black, gold remains; fire from eyes is now sand blowing out.)

Add 1 Damage to attacks, fireballs now packed sand that can blind the player (as described above) at the cost of -3 Damage; headbutt charge does 2 more Damage than normal, but cannot change direction at all.

Glass Wraiths (Fire Wraiths made of glass, their natural heat combining with the sand and solidifying. Beige where orange, brown where gunmetal; bronze blades on staffs now glass, perhaps you could make the wood of the staff look “worn” from the rough climate.)

Add 3 Damage to attacks; fireballs now packed sand that blinds the player; cannot become gaseous; cannot summon as many Inferion as normal Wraiths; flies significantly slower than normal Wraiths.

I also have Sandworms that I am writing on, but these are directly based off of your design and I'd like you to have a look at them before I go using them everywhere. :)  